

The main highlights include tools to help you load and save specific projects and ZTools to and from a user-defined ZStartup directory a SubTool batch-renaming scheme options for setting SubTool visibility and a clever system for adding subdivision levels to a high-res model that doesn’t have any. The collection contains ten tools, plus nine miscellaneous scripts, all accessed from one menu panel.

NicksTools ZBrush plugin (opens in new tab)Īrtist Nick Miller has put together this collection of tools and scripts to automate some of ZBrush’s workflow and add a few new features. Once the 2.5D terrain image is completed to your liking, the ‘Make 3D’ button grabs the height map and generates a displaced plane, which you can then sculpt as normal or export into another app for texturing and rendering. It operates within ZBrush’s 2.5D workspace, with brushes to add hills and valleys, terraces and rivers, plus filters to carve different types of erosion into the landscape.

This brand new plugin – also by from Ignacio Cabrera Peña (currently only available for Windows ) – offers a set of tools for creating realistic terrain.
